Posted June 03, 2025 by mutant_llama1
Just updated the game yesterday, made some improvements from previously:
- The simple "click to shoot" feature has been replaced with an ability system that unlocks new actions over the course of generations, roughly every three.
- Adjusted naming system to eventually settle on stable surnames after about the sixth generation. First and second names still work as before.
- Improved monster AI so they don't get stuck in bushes, nerfed their health and rebalanced spawn rate.
- Added a second starting mate option to compensate for a weird bug that makes them randomly enemy you and run off if you're unlucky. No idea how to fix that bug.