Devlogs
Shader & Localization Updates
Hey everyone! Here’s the latest update on development progress:
- New enemy shaders – Added two fresh shaders to enhance enemy visuals and effects.
- Reworked enemy textures – Updated and refined enemy designs for a more cohesive look.
- Player skins revamped – New textures and improvements to refine character presentation.
- Fixed credit translation issue – Completed the Japanese localization of credits, resolving previous translation errors.
This update brings improvements to visual fidelity and localization accuracy—moving things another step toward a polished final experience!
Let me know if you want to tweak the tone or add more details.