Devlogs
6/1/2025 Update
Post-Fanime Update. I've received a lot of feedback after tabling at Fanime. This update includes a few important details.
- Added Combo Chains. Having several merges in a row will activate a combo chain. You'll notice the audio pitch increases slightly on each subsequent merge. Each chained merge will yield an additive amount of additional points. (+2/4/8/16/32). Your chain bonus maxes out at 5 sequential merges. The points gained by chaining do not factor into a double merge multiplier.
- Added a numbered tile toggle. There is now a Number toggle in the settings, which converts all animal images into numerical values.
Settings option enables numbered tile mode
- Added the Guide/tutorial directly in the game HUD for any lost souls.
- Made tiles selectable from anywhere in a bubble. If you hold a bubble, then the bottom-most tile will teleport to your hand. This makes the gameplay less precise and should reduce muscle fatigue if you're playing the game on mobile.
- Added some animation for hovering mergeable tiles. When you hold a tile onto a space that would result in merges, all mergeable tiles will wiggle with excitement before you make the move.
- Updated the icon to something more elephant-related.