Posted June 01, 2025 by Quincy Stokes
#0.6.3 #GEODE #GameOver
Lots of big changes! Getting ready for Z3 on Monday, Multiplayer should be a much smoother experience, as well as the core game loop now technically being finished.
GEODE 0.6.4 | Pathfinding
Major Changes - Game now ends when the Core is destroyed - "Glades" now appear in the world, large open areas in the forest - "Quests" introduced (mainly to get new players on track) - Player Death UI, respawn timer - Clock to tell the time between night and day - Enemy Pathfinding significantly improved near core.
Minor Changes - First day length increased - Chunk Culling rate increased - Rocky droprates greatly reduced - Cursor now properly reappears if holding a Structure when opening inventory - HP and XP identifiers added to Statbar - Players movement locks on pause + death - Core HP increased - Damage floater size decreased