Posted June 01, 2025 by ZephyrA0
#devlog #ROTM #ZephyrA0
Hey everyone,
This update marks the end of our first major mission arc – the Forest Event – and introduces several new mechanics and key story elements that will define the path ahead. This is our darkest chapter yet, with new bonds, new systems... and new shadows stirring.
You are sent on your first real mission beyond the manor’s walls, alongside Saori. What begins as a simple task slowly unravels into something far more unsettling…
The turn-based battle system has been expanded to support multiple allies.
This lays the groundwork for future team-based mechanics, including status effects, buffs, and targeting systems.
A brand new world map system has been added!
A new character enters the stage. Elana appears to be a young woman, trapped inside a haunted manor where time no longer flows. But she may be far more than she seems…
Her arrival marks the beginning of a deeper storyline—and the first step toward unlocking the power of Desire.
Although I decided to release this version today, I’m still not entirely happy with the renders. I’m still learning Blender, and a lot of things feel hard to master. I hope to improve faster so that one day everything will look pixel-perfect—both the models and the materials.
In the meantime, I hope you’ll enjoy the story. Elana is about to open up a whole new mechanic in the game, and the next updates will reflect that shift.
Thank you again for your intereset in Rise of the Monarch.
See you soon for Chapter 3 !
— ZephyrA0