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NEXXT 3.6 released

NEXXT studio 3.6.3
A downloadable NES graphics tool for Windows

This update is in particular good news for NESmaker users: there's now a hand tailored method to import and export NESmaker-encoded tileset images! It will even correct rogue colours for you, meaning you can use it as an intermediary step between NESmaker and some other graphics editing tool. 

NESmaker users should be aware that whenever NEXXT imports a tileset that is smaller than a full NES tileset (which is usually the case with NESmaker tilesets), it starts laying down that tileset from where the Tile Cursor currently is. That means you typically want to set the cursor to the top-left corner of the tileset canvas before starting.

As an added bonus, NEXXT can now also interpret any 24bit png or bmp as a 4-colour tileset in the simplest way possible - it clamps RGB colours to 4 ranges of average brightness and lays them down as pixel colours 0 through 3. Colour order and pixel value order can then be customized through the palette menu, if needed.
This was done with fairly popular grayscale tilemaps in mind, but could also work for conversion of colour content in a pinch. 

Using indexed mode images for full control and intactness is still recommended. 

There's also a new map placement tool (place from map selection [c-click]), improvements to the quick-paste tool [v-click],
along with several new cursor tool/mode indicators.
 
The UI has been improved/streamlined a handful subtle minor ways, and there are some bugfixes. 

For a full report, please review the changelog in the download. 


Files

  • NEXXT 3.6.0.zip 8.3 MB
    46 days ago
Download NEXXT studio 3.6.3
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