Posted May 31, 2025 by ZLD1
#drawing #tileset #android #windows #linux #rpgmaker #tools #digital art #pixel art #SDL3 #mobile #GitHub #open source
Devlog!
void◆sprite has recieved its monthly update! here’s all the new features and changes:
alternate background setting now saves to voidsn and png extdata
[android] disable / filetypes
buttons are now more responsive with touch controls
export scaled
initial pressure sensitivity (for square and round brushes only right now)
[android] file permissions popup
translation completion percentage in settings
option to replace brush preview with the actual color like in aseprite (Thanks, AndrewIdot!)
jpeg and avif export
auto reposition split session images when going below x=0 and y=0
mouse left click (and touch) now pans in the split session editor
pixel illustration templates (16:9 x144, x240, x360 and x480)
flip the whole image
stylus pressure indicator
jpeg and avif compression filters
option to show fps
new keybind system
keybinds to toggle the blend mode (default: insert), focus on color textbox (default: ctrl+insert)
handle renderer initialization fail
slightly improve performance when rendering selections
color picker popups now use the whole visual/sliders/color model panel
initial half life 1 SPR import
global hotkeys can now be changed
notifications now render from latest to oldest
restyled notifications,+ they can now be paused by hovering
[android] add a default layout size (for samsung dex and oculus quest floating windows)
fill selected area (option in navbar + keybind)
fix the random spread patterns not actually being random when filling
add OFL notices to the about section
That is all!
We sincerely hope you enjoy this update! -the void◆sprite team