Devlogs
Roadmap
Month 1
- Game prototype with movement hammered out. [Done}
- - At this point there's only some minimal adjustments. Feels good as is right now.
Month 2
- Levels
- I'm already using some levels that I had designed in old game map editors of similar games as a basis, with a couple "completely new" maps. Aiming for at least 5
- Currently have 6 in the Doc
- 3 are a "Return" of my old maps
- 3 are are brand new
- 1 is sharing a mechanic, thus the name will be a reference to said map that inspired that one. (Will be revealed if the map is still there at launch)
- Weapon Sandbox
- SMG
- Pistol
- Shotgun
- Sniper
- Rocket Launcher
Month 3
- Split-screen
- MP Bots
- and if possible, online. - Seems like there's some documentation for steam, this is still a huge maybe
Month 4