Devlogs
Dev Log Update # 13
This week I have:
- Some music, that for now randomizes (for now) what to play when you first open the game
- Added a button where you can turn the music on/off from the main menu, it has some issues but it works quite well
- Added a new level
- Added some screenshake & SFX when your projectile hits something
- Specifically enemies and some other stuff
- I also think that the SFX on hit might be a little bit too intense?
- Started the process of updating some menu items