Posted August 18, 2019 by Ramza
#bugfix #RPGMaker #Synthesis
I have updated the Crafting System Plugin to version 1.06 with the following fixes:
Unfortunately, I was unable to completely resolve the first issue listed above. As a workaround, recipes can now only have one 'category' item, and it can only be the first item in the recipe. Previously, you were able to define recipes that contained up to four 'category items' but, as noted above, recipes using more than one were never processed correctly, and as a result, never worked.
I have reworked the logic that checks for category items, such that their database position has no effect on their success, and partial recipe checks now take category items into account, so adding erroneous extra ingredients to a recipe that has a category item in it will now properly cause a partial match instead of a total failure.
I will work on bringing back multiple category item support in a future release, so if this was something you were interested in keep your eyes peeled for further updates. Sorry for any inconvenience caused by the removal of this function in the meantime.
As always, thanks for your support, and if you have any bugs or issues to report, or require assistance in setting this plugin up, feel free to reach out to me on the RPGMakerweb forums, here, on the Lunatic Coders Discord server, or DM me on discord (Ramza#3215).