Posted May 30, 2025 by Marbar_1
We’re excited to share that the core gameplay mechanics of Gravity Gunners are now out in a new demo
Each player now has two hit points before being eliminated. Upon spawning, you'll notice a shield icon that visually represents your first hit protection. Once it’s gone, the next hit will take you out — so be strategic!
We’ve added our first version of Game Phases. The most exciting addition is the Build Phase, where players can influence the battlefield by placing obstacles.
In this initial version, players can choose between placing a planet or a black hole. This is just the beginning — we’re planning to make the phase more dynamic and interactive in future updates.
Say hello to our brand new Lobby Menu, custom-designed with a space-themed UI that fits the world of Gravity Gunners. It's sleek, it's cosmic, and it sets the tone for the battles ahead.
We've also fixed bugs, tweaked movement, and polished a bunch of small details to make this demo as fun and smooth as possible. We can’t wait to hear your feedback!
Thank you for supporting Gravity Gunners. We’re just getting started, and there’s much more to come. Stay tuned for our next devlog!