Posted May 29, 2025 by Clumsy Bear Studio
#patch notes
Patch 0.0.93 – Translations, Tweaks, and Bug Smashing
It’s been a while since our last patch – sorry for the silence!
We’ve had a run of delays we couldn’t control (think: a literal earthquake, a broken arm, and yes, a cockroach infestation). If you’re curious about that chaos, we’ve written it all up here:
But we’re back! And this is a big one.
You can play the latest version here:
🎮 https://clumsy-bear-studio.itch.io/hungry-horrors
Most importantly, translations are here – in BETA. If you speak Spanish, Polish, Japanese, Chinese, Korean, and more, you’ll now see localised text in-game. It’s not final, but it’s playable – and we’d love your feedback as we keep improving it.
We’ve also added a ton of gameplay improvements, quality-of-life changes, and fixes based directly on your bug reports. Patch notes below!
🍽️ Translations (BETA) – The first full pass of all supported languages is now in.
Buff rerolls added – spend gold to try again.
Battle hints and reminders now display during fights.
Full keyboard-only controls supported.
Dish card details now viewable during battle.
Option to abandon a run via the pause menu.
Feedback button added to the in-game menu.
Inventory can now be opened inside the shop.
The Princess is now better centred on screen.
A mysterious new reward has been added to biome entrance chests.
Graveyard/draw pile card flicker fixed.
Princess no longer glides past curses when clicking the floor.
Wall clipping via left-click removed.
Clicking anywhere now makes the Princess walk, not just the floor area.
Tab key now switches tabs in the compendium.
You can now return to the kitchen after finishing the demo.
Infinite item bug from Lady Catherine hand-outs fixed.
Boss skipping via signpost removed.
Consumable dishes now properly disappear from your deck when eaten.
Minimum deck size correctly updated when removing or stealing dishes.
“Hit or Miss” no longer stacks.
Poison now reads “-2 stamina per turn” instead of the confusing “+2 stamina lost” wording.
Input mode flickering between mouse/controller cleaned up.
Cancelled throws no longer select a second card by accident.
Buff icons no longer vanish after a reload.
Coins don’t follow the player anymore.
Artefact card flicker on hover fixed.
Locked door speech bubble now appears in the right place.
Room spacing improved – no more back-to-back monster spam.
That’s everything for now! We’re back on a regular patch schedule again, so expect updates more often going forward. 🍽️
Thanks for sticking with us!