Devlogs
๐
โจ v1.2.2 โ Fixes for Calendar UI Sync & Day 1 Event Triggers
๐ ๏ธ v1.2.2 โ Fixes for Calendar UI Sync & Day 1 Event Triggers
Quick fix update for critical issues affecting EventDay triggers and calendar display.
๐ Bugfixes
- ๐๏ธ MonthTable now updates correctly when
time_state
is assigned.
- ๐
_on_date_changed()
now matches the updated date_changed
signal signature and refreshes the UI.
- ๐ฃ EventDay assigned and signal now triggers correctly on Day 1 of gameplay.
๐งช Tests
- โ
Added tests to confirm Day 1 events emit properly.
- โ
Verified that MonthTable shows the correct initial date.
- ๐งผ Fixed an issue with
test_get_next_date_time
where two cases were skipped due to parameter typing.
โ
Summary
- UI calendar now syncs reliably with game time from the start.
- Event-driven systems behave predictably from the very first frame.
- โ
359/359 tests passing. 0 skipped.
This update is recommended for all users relying on EventDay or calendar UI features.