Devlogs
Re-build Scenes
Posted May 26, 2025 by bleiph
#scene manager #performance #lighting #game logic
The game would break on PC's - main scene was too heavy to load.
- broke down the game from 4 scenes to 7
- re-mapped game logic trigger areas
- added minor lighting changes
- adjusted numeric result intervals to compensate for player outcome score distribution
- (aka too many would get shape № 3 & 4)