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Demo v0.1e - Bug Fixes & Tutorial Patch!

Resonance: Eclipse of Memory
A browser game made in HTML5

Hey everyone! Quick update, the Resonance: Eclipse of Memory demo has been patched to v0.1e.

This is mostly a bug-fix and quality-of-life update to help smooth out the early experience. If you were stuck in the void or battling skeletons that shouldn’t exist yet... whoops! That’s been handled. 😅

🩹 Patches in v0.1e:

  • Fixed an issue where the main portal in the Nexus didn’t actually send players to Grief Hollow (you know, the demo's main zone).

  • Fixed a battle map bug where the Skeleton Dragon was hanging out where Skeleton Dancers were supposed to be.

  • Fixed the Treant summon event not triggering due to missing event settings (wasn't set to Player Touch + Parallel).

  • Added a small controls tutorial for new players to explain movement, menu, and interaction basics.

  • Fixed an issue where the player was stuck in the void due to Autorun event not firing

  • Removed the annoying clock in the corner

Thanks to my testers (and anyone who wandered the void with patience), you helped iron this out quickly!

If you played an older version, feel free to redownload the new build for Windows, Mac, or just play in Web. Everything should be working smoothly now.

More updates and worlds are in the works, stay tuned!

Love, Ethyrya~
Still yelling into the memory void… now with less bugs.

Files

  • REoM Demo MacOS v0.1e.zip 185 MB
    50 days ago
  • REoM Demo Web v0.1e.zip 48 MB
    50 days ago
  • REoM Demo Win v0.1e.zip 141 MB
    50 days ago
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