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Update V0.2.4 - FREEZE FIXED!

One Potion Please!
A browser game made in HTML5

V0.2.4 - Freezing issue fixed.

I cannot express… the duality of frustration and victory I am experiencing finding the cause of this freezing bug.

Imagine me rifling around, deleting random chunks of code, because I KNOW the freeze was introduced since V0.1.9, I just need to find the one chunk that’d causing the whole thing to….

This thing. This #@$%##!#$#$%@@% THING!

Has caused a disproportionate amount of strife that you folks don’t even KNOW! It’s not used until week 3, and the ORIGINAL trouble was godot does not like you clicking HERE but trying to convince it that you actually clicked THERE (it’s a grabber. The purpose it to extend your reach). And to find this thing’s apparently CORRUPTED to a point where it’s crashing the system when it’s not even in USE yet! Hooooooooo….

IN ANY CASE! You folks should experience a LOT fewer crashes! Thank you for your patience.

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