Posted May 25, 2025 by OdinB
Hello friends and skulkers of the devlog, the moment is finally here, the game is done. So let's do this one…more…time
The trailer is out, CHECK IT OUT NOW IN THE LINK BELOW
OUR BOYS COOKED, thanks to the lovely art department, we now have this lovely effect whenever two ghost bullets collide.
Our art people also spruced up the border effect to make sure the game looks nice and crispy
Whenever a player holds a soul of a friendly player a trail now highlights the dead body
a different aiming arrow got added for when the player is holding a soul bullet
Our lovely programmers further fine tuned the priority system of our vacuuming system, this amazing bit of balancing really makes a world of difference
A bunch of bug fixes, that help push our game to the next level
A lot of sound effects still got introduced to further polish our game such as
- A sound effect for when ghost collides,
- A sound effect for whenever a body hits the floor,
- A sound effect for whenever a menu slide animation plays,
The game has been properly mixed
Friends, we are finally at the end, as a team we faced all the troubles and tribulations of game development, making haunted havoc wasn't easy, but it sure was one hell of a ride. We are very proud of our end product, and we should be, because making a game isn't easy and at least I think we did pretty gosh dang good job. I once again want to thank our absolutely lovely team for giving their all and making sure that haunted havoc is the best product it could be, so….that about wraps it up…..seeeya guys in the next project :)