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Devlogs

Android [35.2]

Unending
A browser game made in HTML5

This update has bug fixes and an Android build.

  • Fixed tool tip magnifying glass movement so it's framerate independant.
  • Fixed camera dragging so it's framerate independant.
  • Increased initial turn speed by 0.02 seconds - this adds an extra turn until you hit max turn speed and makes higher framerates less twitchy.
  • Fixed dying on turn 1 in a puzzle showing the wrong UI.
  • Fixed randomly chosen puzzles not saving progress on completion.
  • Fixed no confirmation popup when restarting Empath or Sweeper beyond level 1.

The mobile port is understated in its design. It behaves mostly like the desktop version, but you swipe to move and are provided with buttons when necessary. Should your phone support it, it will also detect gamepad input.

An iOS version is being considered. The android version had hardware bugs and performance problems (which at least solved other issues). Hopefully iOS won't be as difficult.

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