Posted May 25, 2025 by CoderGuy111
WEEK 2 is here! Includes:
-The next 7 days of content
-New potions
-New artifacts
-Two new monster NPCs, WITH COMPLETE ART!
-The Sandbox Mode! (heavy alpha, expect bugs)
-Saves for Browsers have been fixed to survive updates! (I think. Note: might need to restart from this update, and you should be stable against future updates. Hopefully. Download is always better for save stability.)
Still a lot of temporary art, still a lot of unpolished menus, still need to find good background music (that’s proving darn difficult. This is a very unusual balance of atmosphere I’m trying to hit), but all that is steadily being chipped away at, along with the rest of the story.
Also, I have opened the game up for donations! Please note, donations aren’t going to get the game out any faster; this is not a “maybe I can quit my day job!” situation. But if you want to show how much you’re enjoying the game with a donation, it’s quite appreciated!
OH! LAST THING! You might want to replay day 7. There’s nothing new there, but… it’s going to pay to refresh your memory.
Edit: Bug with “Box Mimic Game Over” and Restart buttons not working should be fixed!
Edit: 0.2.1 update:
-Switching to the more official x.x.x version format.
-Tweaked the “load/restart day” process which HOPEFULLY becomes more stable. People were reporting crashing.
-Fixed a Day 12 “Skee’s scroll not showing up” bug
Edit: 0.2.2 update:
-Fixed WalkingSpeed not saving properly anymore. Whoops!