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MAJOR UPDATE V0.2.2 – WEEK 2!

One Potion Please!
A browser game made in HTML5

WEEK 2 is here! Includes:

-The next 7 days of content

-New potions

-New artifacts

-Two new monster NPCs, WITH COMPLETE ART!

-The Sandbox Mode! (heavy alpha, expect bugs)

-Saves for Browsers have been fixed to survive updates! (I think. Note: might need to restart from this update, and you should be stable against future updates. Hopefully. Download is always better for save stability.)

Still a lot of temporary art, still a lot of unpolished menus, still need to find good background music (that’s proving darn difficult. This is a very unusual balance of atmosphere I’m trying to hit), but all that is steadily being chipped away at, along with the rest of the story.

Also, I have opened the game up for donations! Please note, donations aren’t going to get the game out any faster; this is not a “maybe I can quit my day job!” situation. But if you want to show how much you’re enjoying the game with a donation, it’s quite appreciated!

OH! LAST THING! You might want to replay day 7. There’s nothing new there, but… it’s going to pay to refresh your memory.

Edit: Bug with “Box Mimic Game Over” and Restart buttons not working should be fixed!

Edit: 0.2.1 update:

-Switching to the more official x.x.x version format.

-Tweaked the “load/restart day” process which HOPEFULLY becomes more stable. People were reporting crashing.

-Fixed a Day 12 “Skee’s scroll not showing up” bug

Edit: 0.2.2 update:

-Fixed WalkingSpeed not saving properly anymore. Whoops!

Files

  • index.zip 99 MB
    97 days ago
  • OnePotionPleaseV0.20.zip 111 MB
    97 days ago
Download One Potion Please!
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