Devlogs
Build #10 - Breath of Life
Posted August 15, 2019 by Exo
What's New?
- 10.2 - Fixed shadows on Medium and Low quality.
- 10.2 - AI now leads the target.
- 10.2 - Bug fixes.
- 10.1 - Rifle tweaks.
- SteamVR Input Actions System has been implemented. Default bindings for Index and Vive controllers are provided.
- New high quality weapon models with a working bullet chambering system.
- New weapon sounds.
- Removed the baton while I work rework the melee system.
- Moved toggleable No Limits mode to Gameplay Options menu.
- Experimental desktop cinematic camera.
- Performance optimizations.
- Various tweaks and fixes.
- Updated to Unity 2019.1 and moved to IL2CPP.
Known Issues
- Hand may get in a stuck state when grabbing.
- Back holster is unreliable.
- Post Processing is missing.
- Cinematic camera rotation may reset when locomoting.