Devlogs
Version 0.7.0002 to 0.7.0003
Version 0.7.0002 to 0.7.0003
HH Discord:
https://discord.com/invite/CawzRWCNjz
Universal:
- Air throw whiff will not land cancel until the end of active frames
- Air throw catch hit will not land cancel until the end of active frames
- Visual effect hit sparks have slightly random position
- Visual effect normal block sparks are positioned more further forwards relative to the character
- Slight adjustments on many visual effects positions (like blocking, FD bubble etc.)
- Training Mode: added a text popup for load state
Ollie:
- Bug fix: Proton cannon (in training mode) would sometimes spawn 8 proton cannon beams and TOD the opponent. Shout outs to the HH discord for helping with this one!
- Ollie now has a Ground back throw
- jC hitstun reduced from 35 to 30
- j2C hitstun raised from 22 to 25
- 5C recovery reduced from 55 to 54
Sprites Lines and Shadows / Adjustments:
- Subaru Idle
- Subaru Crouch Block
- Subaru Crouch Hurt
- Subaru Stand Hurt
- Subaru 5B
- Subaru 6C
- Mio Crouch Block
- Mio Crouch Hurt
- Mio Run
- Mio 2C
- Mio 6C
- Mio jB
- Mio jC
- Mio Summon
- Oga 5C
- Ollie Idle
- Ollie Crouch Block
- Ollie Crouch Hurt
- Ollie Stand Hurt
- Ollie 5C
- Kanata Idle
- Kanata 5C
- Kanata Crouch Hurt
- Kanata Stand Hurt
- Kanata Air Hurt
- Kanata Air Block
- Suisei Idle
- Suicopath Idle
- Suicopath 2B
- Probably missed a couple
If you find any issues, let us know on Discord, bluesky, or other platforms.
Thanks!
Moe and Joe