Posted May 23, 2025 by Derrysome
It took fairly bit longer than originally planned, but it's finally here, version 0.2 of the game is up and running! Basically, I may have added more to this version than expected, as I keep adding and more and more, which also left me to keep testing it out each time. So what's new here, you may ask? Well, it's a fair bit:
Quite sizable compared to the last update. This provided a few overhauls to a few of the systems alongside some new ones to spice things up in the game. It is so sizable that I couldn't realistically add more to it, otherwise, it will take more of my time. It might give you an idea of what the next update will entail.
There are many new things I would like to work on in the future, such as:
-Expanding the contact list even further. It's fairly basic, but could use a lot of touch-ups in With the interface and adding more people to the contact list. There are a few example in the game that could be potential candidates!
- A proper event menu overhaul. It never made it in the update, so it would be addressed in a future update
- A second minigame: I could only finish one for this update, so I will plan finishing the second one in due time.
- Expanding the pregnancy debuff system. It was meant to be more complex, but due to time constraint it was kept fairly simple.
- Adding missing character sprite states. Very noticeable in the minigame and others.
- Fix some events written aspects. Some events needed to have more written parts that are straight-up unfinished.
- More events
- More minigames
As you can see, we are still far from finishing it at this rate, but I should probably make the next update much smaller in scope, now that I have most of the systems established. So I hope everyone enjoy this update, and do let me know of any problems!