Posted August 14, 2019 by ImaginaryRobbie
#outline
I did it! I got the game up for submission, but right at the wire (if not over it).
So, unfortunately the file I submitted for the Epic Game Jam was hardly what I had hoped it would be. Due to various happenings in my life I didn't get to devote all the time I could to this project, so I was left with very little accomplished. But what I do have I am proud of!
The gameplay isn't in what I submitted. All I have is a blocked-out city and a decent main room for the player's "Sanctuary." I was hoping to at least sculpt some landscape before submission, but there was no time. I will definitely work hard on this game to bring it to fruition.
In total I spent 2 days on this project out of the 6 I could have had. But for 2 days, I did a lot! A lot of custom meshes, UVs, and textures. The home base works, only the "Handler's Office" is lacking (because there is no handler). And the game doesn't have a quit option, so you have to ctrl+alt+del out.
Here's gameplay to look forward to (a general plan of how the game will shape out):
And that's how it will go. I had objects and items set up to begin working on missions, but I didn't get to them.
Hopefully you can see what I was aiming for with this project and this Post-Mortem. Stay on the lookout for more robust versions soon!
-Robert