Posted May 20, 2025 by TwistedSquiddy
Some major changes were done to the game after receiving some great feedback during the Jam's rating period:
- Auditory feedback for getting hit, shooting, and boss projectiles have been added
- Overlays are more consistent (less buggy) and scale a little slower so the "death spiral" is more forgiving
- Overlays now include audio distortions alongside their normal visual distortions
- Projectile hitboxes no longer grow in size as they travel
- Buttons can no longer be used to skip bosses
- Game Over and Win screens now have dedicated tracks, along with transition screens
- Restarting while paused no longer soft locks the game
- Boss health bar has been added
- Bullet patterns and projectile counts are now randomized, a new 'enraged' mode for intense repetitive bullet patterns was implemented instead when boss health is low
- Overall audio quality and audio level has been refined