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Try out new Doomscrolling!

DoomScrolling
A browser game made in HTML5

Doomscrolling  is playable now!

Please check it out and leave feedback, whatever it is, feel free to be direct and honest!

I initially created DoomScrolling as an entry for Ludum Dare 57 in 48 hours.  At the time of compo I hugely overestimated my own abilities, thinking  that I’ll be able to implement bare minimum for people to play and enjoy the game.

I looked at people running the game and not understanding what to do from the very beginning even though I’ve added a simple version of tutorial there. It was painful to observe that nothing in the game works, and how far it is from what I was planning.

However, I built something during these 48 hours, and I thought maybe I can give it a chance and bring it to the playable state. So here we are.

I rethought main mechanics,  quickly iterating with the paper prototype (let me know if you want to learn more, I can write another post on it),  did multiple iterations over UI, and completed with the list of things I wish I had on the compo. So here what you can find in the game now:

  • Card-like battle system that requires to search for optimal play of available options
  • Deck building system that allows for multiple valid tactics
  • Anxious and pressing atmosphere of doomscrolling
  • Interactive tutorial, guiding the new player through basics
  • Sounds
  • I also added basic analytics to look at what’s happening during play sessions and maybe add adjustments in the future.


Files

  • ld57-web.zip 14 MB
    Version main
Download DoomScrolling
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