Devlogs
PATCH NOTE (VERSION 0.1c)
Gameplay
- Increased the Dash damage area radius
- Added some frames of invincibility lingering after Dash ends
QoL
- Added reset save and reset run options in the settings (be careful!)
- Added a check for multiple running instances of the Windows executable to prevent losing progress
- Now time spent during dialogs and some animations do not count for the final score time
Bug Fixes
- Fixed a bug that stopped the energy drain in the first encounter of the boss after the first run
- Now the energy and drain labels in the energy bar are vertically aligned correctly