Devlogs
Phase 1.5.2
This is another minor update. Mostly backend changes to make Multiplayer easier to implement.
Main Changes:
- If an AI Player's Squads are Stuck in a Disorganized Base, they will move their Squads elsewhere, to the nearest non-disorganized Base
- Changing Maps in Starting Settings will no longer cause lag due to initialization of Lobby Elements
- Show Minimap of Selected Map when Selecting Map to Play
Files
Phase 1.5.2 - Windows.zip 59 MB
Phase 1.5.2 - Linux.zip 52 MB
Phase 1.5.2 - MacOS.zip 83 MB