Posted May 15, 2025 by purkkin
Hi.
I'm starting work on ELYSIUM — a game about a once-great, now decaying white city and the lost souls wandering through its ruins. It's part post-apocalypse, part cyberpunk, with a strong focus on industrial atmosphere, loneliness, and exploration.
But enough talk about the game. Let's talk about... the game.
Right now, I’m working on a version called “Prelude.” The goal is to test the core mechanics and set the visual and design direction of the project.
So far, the following features are implemented:
— Walking
— Health and energy
— Charging at special stations
— Doors (theoretically — they're missing from the current test level, but I might bring them back)
More elements will be added as time and motivation allow.
Thanks for stopping by.