Posted May 15, 2025 by ideever
Version 8.7.3. Bug fixing and quality of life features
- Hovering over a mech now shows its stats.
- in the campaign it is now impossible to start a battle without putting units on the table
- complete destruction of player's units now results in defeat (I can't believe it was only discovered now)
- fixed the displayed percentage of salvage in the campaign
- planet contracts are now updated after you have played a battle
- reduced the number of planets in a sector, planets now have specialization (will affect available biomes in the future)
- contracts are no longer available after one side has completely captured a planet
- new mission type “Crush the Rebellion”, the enemy only fields infantry. due to its cheap cost, the mission is only available for 70/100/150 points
- corrected lighting on the planet screen
- the in-game log now shows the results of dice rolls when attacking
- several other bugs fixed