Posted May 13, 2025 by Brennan Dumler
For the final assignment for my Coding 1 class, we learned how to make checkpoints, killzones, and widgets.
The widgets were used to make a main menu screen and a bit of text on screen that states some info about the game.
The checkpoint and killzone blueprints themselves used very simple code just calling the save and load checkpoint functions built on the third person player respectively.