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Checkpoints, Killzones, and Widgets

Coding1
A downloadable game for Windows

For the final assignment for my Coding 1 class, we learned how to make checkpoints, killzones, and widgets. 

The widgets were used to make a main menu screen and a bit of text on screen that states some info about the game.

The checkpoint and killzone blueprints themselves used very simple code just calling the save and load checkpoint functions built on the third person player respectively.

Files

  • Coding1-Final_WIN.zip 558 MB
    May 13, 2025
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