Posted May 12, 2025 by OdinB
Alright fellas, we did it, we made it through production, we've been through a lot during these last couple of week so lets get into it:
A animation got added for the ghost being collected and the necromancer dying.
Our lovely artist cleaned up the victory screen, look at how clean it is
The end of round screen and victory screen is fully implemented, you can see all these amazing features for yourself in the video below!!!
Our last upgrade got added in the form of the explosion range upgrade, this makes the radius of the soul bullet explosion bigger, it is also featured in the video.
Our programmers have been hard at work fixing a lot of back end stuff here's a short list:
A whole lot of music got added such as
- Main menu music that plays in the menu's
- Victory music that plays whenever a team wins
A lot of sound effects got added here's a full list of em:
- There's a sound whenever two ghost bullets collide
- There's a sound whenever a ghost is shot at the wall
- There's a sound whenever a player gets revived
- There's a sound whenever a soul bullet explosion takes place
As you can see a lot was done, and there's only two weeks polish of polish left, cant wait to see what we end up accomplishing during these this period , anyways seeeeeyaaaaaaa next time !!!!!!