Devlogs
Week 2
AganA downloadable game for Windows
Devlog: Week 2 – First Person Horror on Unreal Engine
- Added two cutscenes with draft animations using Sequencer.
- Implemented a "low HP" system: when health is low, the player starts limping, movement speed decreases, and a limping animation is triggered.
- Developed a door interaction system for opening.
- Added door keys: keys can be picked up and used to unlock corresponding doors.
- Integrated cutscenes and new logic into existing player controls and inventory.