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Quillana, textures without shaders

Eclipsed Gods
A browser game made in HTML5

For Quillana's texturing process, I hand-painted every detail for a stylised style that complemented her solarpunk aesthetic. I used UV, normal and roughness maps to add depth without losing the cartoon aesthetic. The fabrics have a soft, futuristic feel, while the skin and accessories were carefully crafted to highlight his unique visual identity. Everything was rendered without shaders to appreciate the textures in their raw form.

By: Julieth

Files

  • EG_0.8.1.zip 14 MB
    51 days ago
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