Posted May 11, 2025 by Seth123jojo
I have been working on this game in an engine called GDevelop for around 8 months now. I have had several issues related to this engine that have limited the scope, including (but not limited to) sound issues and rendering issues with splitscreen and 3D. I have been ignoring the issues and have been pushing on because I love working on this game and didn't want to take the time to learn a new engine. But enough is enough. From this moment on, I will no longer be updating the GDevelop version of this game other than for severe bugs because I will be focusing on learning Godot and completely moving the game over to Godot. My goal is to have some version of this game available by the end of this month and for the Godot version to be equal or better to the GDevelop version by September. I appreciate your patience as I have other things to do other than code that may delay things, but I'm pretty optimistic about my goal. After I port the game to Godot I plan on adding:
I have other things in mind too but those are my priorities right now. As I confirm things will be added I will be sure to announce them.