Devlogs
Rebalancing and post-launch fixes [1.1 Update]
1.1 Balance changes [:
- Set time to full output back to normal (was still in testing-mode, oops!) changed [ 10 => 100 ]
- Set fuel consumption higher to be effectively twice as fast. normal: [ 3 => 1.4 ] , overdrive: [1.5 => 0.75 ]
- Slightly increased capacitor loss speed changed [ 0.3 => 0.45 ]
- Halved Output loss when Engine is offline or broken changed [10 => 5] made settable in inspector
Bug fixes:
- Refuelling no longer possible when Engine is short-circuiting
New features:
- Enabled idle animations (a random one players after 5 seconds)