Devlogs
Improved music system and less bugs! [1.2 Update]
1.2 Update: Bug fixes:
- Maintaining Output (and with that, Speed!) now consumes fuel at the normal rate
- Idle animations no longer play when actively Repairing something
- Music intensity logic reworked to climb faster.
- Music no longer should start randomly overlapping on repeat playthroughs.
- Output-Mode now automatically switches to the Maintaining state when the output is at 100%.
- Various optimizations