Posted May 12, 2025 by bitchunk
#tutorial #uvediting_screen #data_management
PELOGEN2 UV data is managed based on the second row from the top when the sprite sheet data for Pico-8 (128x128px) is divided into four equal parts.
When you select data ID 1-8, a mark will be displayed.
This is because ID 9-16 is used as the storage area for UV data for the convenience of data management.
However, UV data can also be saved in ID 1-8.
It is not accepted in load mode.
It is not accepted when in save mode.