Devlogs
[NEW PATCH] Playtest Version 0.35 Available
A new version of the playtest version has been released, version 0.35.
The following changes have been made:
- Weapon rebalance, damage numbers generally increased across the board, missile damage nearly doubled. Certain weapons just did not perform and have had bumps to help this.
- Enemy rebalance, some enemies were too spongey and have had health reduced.
- Menu fix, when changing parts in the Hangar Menu parts were some times not visually updating. This has been fixed.
- Removed overboost glitch, meleeing during an overboost would put the player in a state where they were able to instantly overboost without a charge-up period. This has been removed however you are now able to immediately cancel out of an overboost by meleeing.
- Fixed bug where weapon swap rack was killing the player's targeting process.
- Fixed bug where attempting to reload the flenser would crash the game.
- Fixed bug where the flenser's fully charged shot had no collision and would phase through enemies.