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My Prototype for Drag/Drop Mechanic

DragAndDrop Mechanic Game
A browser Drag made in HTML5

Hey everyone!

I've been working on a little side project: a drag-and-drop shape game prototype. It’s still early days, but I wanted to share the progress so far. The idea is to create a simple puzzle mechanic that I can build on later.

What’s Done:

  • 🎮 Drag-and-Drop is Working!: You can now drag shapes around and place them into their correct slots. It’s basic, but it feels pretty satisfying to move the pieces around!

  • 📦 Snap-to-Slot: When you get a shape close enough to its matching slot, it snaps right in place — simple, but functional.

  • 🌐 Playable in the Browser: The game is up and running directly in the browser now, so you can try it out without needing to download anything.

What’s Next:

  • 🎨 Visuals: Right now, the game is using placeholder graphics. I’ll be working on making the art more polished to give it a cleaner, more polished look.

  • ⏱️ Challenges to Beat: I'm thinking about adding a timer or score system to increase the pressure and add more challenge to the puzzles.

  • 🧩 More Levels: Right now it’s just a simple mechanic, but I want to expand it into different levels with increasing complexity.

Challenges I Faced:

  • 🔧 Scaling Issues: One of the bigger problems was making sure the game displayed correctly in different screen sizes. After some tweaking in Godot and adding a viewport meta tag to the HTML, it now scales properly on all devices.

  • 🖥️ WebGL Exporting: Getting everything packaged for web was a bit tricky, making sure all the assets and files were in the right place. But it's working now!

What’s Coming Up:

This prototype is just a small piece of the puzzle (pun intended!). I’m excited to add more features, levels, and polish in the future. Stay tuned for more updates as things progress!

Files

  • DragandDropGame.zip 10 MB
    68 days ago
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