Posted May 10, 2025 by Frelude
The metro has evolved in several ways.
If you thought you understood it, it’s time to look again.
Lighting improvements that evolve with times. Post-Processing effects. A pixelated retro-look.
New rooms and transitions were added to deepen spatial complexity and support further exploration.
30 coins now wait to be found.
Spend them for hints, give them away… or keep them all.
Choices carry consequences — even silent ones.
Need help? The Graffeur will lend a hand — if you ask.
Hints are now integrated into the world itself.
No pop-ups. No hand-holding. Just marks, messages… and mystery.
There are now 8 endings.
Some peaceful, some ominous, all shaped by how you act, or don’t.
Each comes with cinematic closure.
The game is still quiet. Still strange.
But now, it has more to say, if you’re listening.
Several unintended behaviors were corrected. No more glitch outside the Train. No more door glitch that leads you to endless void. A better loading system. The metro remains twisted, but now more intentionally so.