Devlogs
v2.6 - Fixes
- Fix: Removed alternate empty object when no alternative data is found in circle ext.
- Fix: Core plugin input not reading when enemy is using it and not in input execute mode
- Fix: Core plugin input, even if valid input is used, not applying penalty when not in gauge area
- Adjustment: Core plugin invert value is now determined if the parameter is selected or if the battler is an enemy
- Fix: Core plugin was double executing inputs
- Adjustment: Invert value is calculated after processing damage scale
- Adjustment: Input wait timer countdown is applied only if battler is an enemy or actor is in auto battle status
- Fix: Core plugin attack scale not being read when not input execute
- Note: Demo left as is for now. Newer demo to be uploaded at a later time.
Files
Synrec_Timer_Buttons.js 24 kB
Synrec_Timer_Core.js 61 kB
Synrec_Timer_Circle.js 21 kB