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Devlogs

v2.6 - Fixes

  • Fix: Removed alternate empty object when no alternative data is found in circle ext.
  • Fix: Core plugin input not reading when enemy is using it and not in input execute mode
  • Fix: Core plugin input, even if valid input is used, not applying penalty when not in gauge area
  • Adjustment: Core plugin invert value is now determined if the parameter is selected or if the battler is an enemy
  • Fix: Core plugin was double executing inputs
  • Adjustment: Invert value is calculated after processing damage scale
  • Adjustment: Input wait timer countdown is applied only if battler is an enemy or actor is in auto battle status
  • Fix: Core plugin attack scale not being read when not input execute
  • Note: Demo left as is for now. Newer demo to be uploaded at a later time.

Files

  • Synrec_Timer_Buttons.js 24 kB
    59 days ago
  • Synrec_Timer_Core.js 61 kB
    59 days ago
  • Synrec_Timer_Circle.js 21 kB
    59 days ago
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