Posted May 08, 2025 by MaddoScientisto
#Preview
I'd like to thank everyone who submitted feedback, it's been invaluable in helping me figure out how to improve the game, I've been working on a number of upgrades that hopefully will make the experience more interesting:
Rebalanced weapon damage, base gun shoots faster with little damage but it doesn't take forever to kill enemies, advanced guns pack a stronger punch and kill enemies quickly
Added feedback for hitting enemies with knockback and blinking
Made movement more interesting by having Cirno float and be faster but still kept the precise movement of focus mode,
Fixed the weapon ammo counter in the hud
Made the camera slightly pan towards the cursor or aiming direction so it's easier to keep what you are shooting at in sight
Remade a lot of graphics for floors and walls to be grittier and look better
Ability to rapidly switch weapons through the mouse wheel
Replaced the cursor with an aiming reticule during gameplay so it's less annoying to aim at enemies with the mouse
My current plan is to finish adding the new cursor, balance things a bit more and then release a new demo, after which I'll focus on polishing the game further before adding new content.