Devlogs
v 0.3
Today, I totally changed the style of the game from a ""Cyperpuk""-ish thing to an Egyptian Desert Whatever style & I add things.
- Style change
- Add a torch : 3D model + particles effect
- Small changes
- Textures for ceiling & floor
- Torch :
- Need to become a grabable object (right now it is soldered w/ the right controller)
- Rework on the texture (add Ambient Occlusion)
- Adding throwing light
- Solve issues with walls (intersections and texture small side)
- Implement a leaderboard
- Seed system : Choose the seed of the maze to compare your score w/ friends