Posted May 07, 2025 by RayznGames
#RollingIsland #IndieGameDev #MobileGames #Devlog #GameDevelopment #Unity3D #PuzzlePlatformer #VisualUpgrade #PerformanceBoost #LevelDesign #PhysicsUpdate #SoundDesign #GameMechanics #Powerballs #AndroidGames #IndieDev #GamedevLog #MadeWithUnity #PlayablePrototype #GameUX #GameUI
I’m happy to share what’s been rolling behind the scenes of Rolling Island. After months of code refactoting, bug hunts, and game testing and optimization, the game has received its biggest visual and performance facelift yet. And is ready to be tested by you
Ready to see what’s new? Let’s dive in!
Next-Gen Visual Fidelity
Gone are the days of bland black circles and low FPS at low settings. I’ve pushed the envelope to achieve a level of polish you’d expect on modern mobile titles—without sacrificing performance,
Mobile-First Optimization
Through aggressive batching, texture atlasing, baked lightning, 3D model optimizations, baked noise txture, and shader tweaks, Rolling Island now runs smoothly on most smartphones from the last 7 years.
No more stuttering on that old-but-gold hand-me-down device!
This patch’s crown jewel is The Hole—reborn from a sprite black void circle, into a fully interactive Space -Shaping marvel:
Realtime Boolean System
Custom-built for high performance, our Realtime Boolean System, lets us non destructively, carve on surfaces, and twist the hole’s shape on the fly. This means:
True Interaction
The ball can now bounce off the hole’s rim or fall right in— If you're down for this sin. Get it in!
A polished game deserves a polished interface:
No more hunting through config files—optimize on the fly in a couple of taps.
Say goodbye to the “floppy” ball physics of jank:
Audio has gotten a serious makeover:
We’re just getting started—more mechanics are on the roadmap!
Introducing Powerballs, our optional continue mechanic:
This balances free-to-play viability with player agency. No more “Well, I spent $5, might as well use it!”
Rolling Island is now in Private Testing for Android! Your feedback at this stage is invaluable:
If you’d like to join the testing , you have 2 Options: