Posted May 06, 2025 by Thalia Tritar
This week was all about injecting personality and polish into our game. From subtle UI improvements to impactful visual and animation updates, we focused on making the experience more dynamic and immersive. Our penguins are more expressive, the environment feels colder and more alive, and the menus are starting to come together into a cohesive, playful interface.
Spent a good chunk of the week hooking up all the new animations and VFX the artists made. Things like the pufferfish bloating before it explodes is finally working in-game, and all the little effects are starting to make the world feel way more alive. At the top of this page you can see a little "blooper". ;)
Added new sounds for footsteps, sliding, jumping, attacking (with and without items), water splashes, and bumping into objects to enhance player feedback and immersion.