Posted May 05, 2025 by tabulaforge
In the last devlog, I told about how I've been working on improving the UI and overall visual polish of the game. I just "finished" it — hope you like it!
Players can now select race, assign stats, choose traits, and pick from a growing collection of facial portraits.
A custom cursor has been added for flavor (a shiny medieval gauntlet hand).
UI layout and tooltips were refined for clarity and usability.
Here's a screenshot of the new screen:
Feedback is always welcome! Let me know what you think of the layout, the cursor, or what you'd like to see next.