Devlogs
Save The Flag - Update 5
Posted May 05, 2025 by Nosu
#SaveTheFlag #Solo-Shooter #Single Player #Unreal Engine 5
Taking It to the Next Level — Massive Update!
Hey everyone!
This update is huge — and I'm beyond excited to share it with you.
Let’s start with the highlights:
- Two new enemy types just joined the chaos!
They come with fresh attack mechanics, new effects, and most importantly… a whole lot of fun (and trouble). These new foes seriously shake up the way each round plays out.
- Did a little remodeling on the level blocks.
- Pickup items got a makeover — they look better, feel better, and are just more satisfying to grab.
- Lighting has been tweaked for a smoother, cleaner look while keeping that intense vibe alive.
- Point multipliers now stay active once you pick them up. No more temporary boosts — rack up those insane scores and go for new personal bests!
- Difficulty has been cranked up a notch. Expect faster action, tougher enemies, and more intense moments. Perfect for those of you chasing that high-score thrill.
- Fixed an issue where some values weren’t saving properly
This update changes a lot.
New mechanics, better visuals, more score potential, and a sharper challenge. I hope you’ll love it as much as I do.
Go grab the update, dive in, and let me know what you think
Stay awesome!