Posted May 05, 2025 by Elbody
The mid season patch is here! You may download it on the main page, or scrolling down past these notes, but first of all, I want to thank you all for the explosive support my game has received among many streamers during the season 2 patch! On this patch, I want to address some issues that right now pretty much everyone is experiencing, mainly, the pace of progression being way to slow.
I will explain why its like that, what leads to a slow progression and what changes I am making on this midseason patch to rectify that trajectory, first I will talk about the logistics as to why is happening, and a bit about the philosophy behind I consider, further down, you will find in detail all the changes.
Experience gain starts off relative fine between NG+1 to NG+8, but its then when the massive wall hits, suddenly, bosses are way too tanky, they completely outpace the scaling of the players, and feels like every cycle takes forever, that is my bad, the reason why this is happening is due to 2 things: the changes made to ascensions, and the presence of a couple really busted characters that are near mandatory on higher NG+ cycles, further limiting team compositions.
First, the new ascension system rewards +1% EXP bonus to everyone on the party, this has proven to not be enough. Not only that, but I notice on the many channels that I visit, players aren't really ascending all that much in hopes to keep their stats to "reach just a bit further", this patch, will significantly boost the EXP gained and the stats received for ascending, should prove a more enticing option. More information further bellow.
Second, the trio of doom: Fujin, Tifa, and Eiko. This combination while its amazing.... that is precisely the issue, if parties aren't using this team, they pretty much do no meaningful progress, I'm sure those who passed NG+10 has observed that pattern, I am very opposed to nerfing characters, but in this situation, it is necessary to even out the field, and allow more combinations to come to light and not making them to be only choice, this, together with the EXP boost, should make feel the trio of doom got weaker, while the rest of the cast will hit harder.
After this patch, the progression should be and feel significantly faster almost immediately.
Ragtime mouse is a creature in Final Fantasy IX that appears on forest areas randomly through the game. In the original game, it would prompt some True or False question to the player, rewarding with Gil if they get the answer correctly.
In FFBot, Ragtime will also appear from now on! With 150 Trivia questions across all Final Fantasies! It has a 2% chance to appear on every stage transition, and when it does... it will prompt chat with a random question, chat can be respond with !answer, if anyone gets the answer right.... everybody in the party will get a x10 Exp bonus! But don't fall asleep, if nobody gets the answer right, it will flee with the bonus :(
Ragtime can optionally be disabled by the Streamer.
I will begin to work from here on the Season 3, it will not come for a long while, this is because I want to make the bigger patch yet in celebration of 1 year of the FFbot, thank you all for supporting my stuff for such a long time!