Posted May 04, 2025 by MC Ninja38
After weeks of iteration, fine-tuning, and player-side testing, the Compound Bow Datapack has reached its first full release.
This update finalizes all core mechanics and closes out the beta cycle with a stable, feature-complete build.
📌 Fixed a novel Player_ID edge case discovered during testing of the autofarm datapack (currently on hold). Players no longer retain id_assigned
on logout, resolving ID collisions on rejoin.
Although this is considered a Full Release, patch versions (e.g., v1.1.1, v1.1.2) will still be issued for any bugs found.
Future updates will focus on new content, if requested by the community. Possibilities include:
🏹 New arrow types (e.g., explosive, spectral)
🎯 Skill-based mechanics or draw-based particle trails
🌍 Worldgen integration or progression-based unlocks