Posted May 04, 2025 by spartasoftstudios
#Mystery #Psychological Horror #First-Person Exploration #Puzzle #Atmospheric #Narrative Driven #Occult #Adventure #Indie
This was my first-ever game jam, my first completed game, and honestly one of the most rewarding creative challenges I have taken on. The Seal of Solomon came together over just two weekends of focused work during a 30-day jam. It was a solo effort, packed with learning curves, late nights, and plenty of trial and error. Despite the time crunch, I loved every second of building this eerie, mystery-driven experience. If even one player gets pulled into the world the way I did while making it, then it was all worth it.